I'm wanting to play but for some reason my character is stuck moving forward and to the left. I've tried restarting my PC and no controllers are attached. not sure whats going on
EDIT Some software I had installed for mapping a wii balance board was stuck with two inputs going off even though the things been dead for months. Problem solved!
Really fun and interesting game, I liked the setting that I was in and the monster that was after me was pretty scary and cool looking and especially a couple of anomalies that saw which made it even mysterious and fascinating. I knew I saw something move as I unscrewed that one object when I looked back at my recording which I thought my mind was playing tricks on me, overall it was a pretty cool idea that you made and I loved it a lot
Hi. I liked the game very much. Also, the Linux version is much appreciated.
I have some suggestions on potentially expanding the game. I'm not an expert on radio towers, but I have seen some videos on them. First, towers that high would need tethering on multiple layers, not just one. The tower in this game seems to be only structural, i.e. antennas are mounted to it, but there are also towers that are the antenna themselves. This might have some additional storytelling potential: 1) If you touch the antenna without shutting it down first, you die (and I'm sure there are multiple other ways to die if you do something wrong) 2) You would need to return to the ground for starting the Antenna up again, so on the way down someting else could happen. 3) The »doghouse« would also allow some potential for storytelling in this case (see video below). However, if the tower is the antenna, you would probably lose the ability to mount little antennas to it, but there would still be need for electronics for e.g. the lighting or lightning prevention.
You might find this video on a tower antenna inspiring:
It has a lot of details, some of which could be used for the story.
Before playing, I thought it was just a casual game about climbing a tower to simply repair it. But the journey wasn't easy at all. It was a really fun game, I love it.
NUKED!! & Cot Tow Mighty Know! if this game didnt give me chills seeing that thing climb the tower i know something. lord, man this game was awesome. thats why i always say the best games dont have to be long, they can be short too. forget graphics. its the story telling. even random short games can be scary and fun with no story meaning. the suspense is what gets your adrenaline rushing! it make you wonder where those things come from and why are they here! this a AAA short game! no cap! and i love the choses at the end. but my GOD, that creature look terrifying with that long tongue speeding up the tower! i loved everything about this! two thumbs up for you! keep em coming! p.s. looks like i have another ending to play. :0)
Pretty good game for a short one! Though the fact our character ran out of stamina so fast was a little annoying, but maybe that's just me (It actually made the chase more tense). Other than that, I like it!
Awesome game! The tower was very high lol and that creature was really climbing that tower at rapid pace. Atmosphere was great and I liked that we had multiple endings. See my playthrough here:
Está muy bien hecho, es un muy buen trabajo, buenos graficos facilmente manejables para una pc sencilla como la mía. Buena ambientacion hecha con una estetica poco común que le queda de 10, buen sonido y las interfaces son perfectamente intuitivas, los detalles ocultos como las siluetas que nos observan o los pies encima nuestro cuando pasamos una trampilla por 2da vez, está todo hecho con gran dedicacion y es muy admirable. Quizá si le hubieras dado un poquiiiito más de transfondo, nada exagerado, solo lo suficiente como para que al momento de ocurrir, el caos de la ciudad no sea tan abrupto, quizás algun comentario al principio de parte del jefe, dejando en claro que hay algo raro, no explicitamente un aviso de "eh esto va a ocurrir" si no más bien algo que nos deje una duda y que facilmente podamos entrelazar/asumir al momento de ver todo el fuego. Siguiendo con lo del transfondo; Algún detalle o informacion de importancia que nos haga dudar más acerca de la decisión a final, en mi caso, no dudé mucho acerca de si hacer lo correcto o no, pq en mi turno no veia ninguna consecuencia clara de lo que pueda ocurrir (morir en el intento) quizás si dejabas en claro que el tomar cierta desición implicaba el sacrificio, o no eso, si no, el hecho de dejar explicito que nosotros estariamos decidiendo el destino de mucha gente inocente al subir la palanca. Cosas por el estilo que nos hagan planearnos la decisión mucho más. Ambos finales están muy bien, y te sorprenden. pd. En el 2do final, la palabra "cerca" está escrita con una S en vez de con la C al principio. aparte de eso JUEGO FANTASTICO y el mejor que e podido probar en meses, felicitaciones.
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This game was really different I won't lie.
Buen juego, aunque muy corto me gusto bastante la pocas mecanicas que tubo
I'm wanting to play but for some reason my character is stuck moving forward and to the left. I've tried restarting my PC and no controllers are attached. not sure whats going on
EDIT Some software I had installed for mapping a wii balance board was stuck with two inputs going off even though the things been dead for months. Problem solved!
Absolutely Loved it!
Made a video on it!
Being chased UP the tower? Diabolical!
W
Really fun and interesting game, I liked the setting that I was in and the monster that was after me was pretty scary and cool looking and especially a couple of anomalies that saw which made it even mysterious and fascinating. I knew I saw something move as I unscrewed that one object when I looked back at my recording which I thought my mind was playing tricks on me, overall it was a pretty cool idea that you made and I loved it a lot
That game idea was great i liked it
thanks for the developer, keep up
Hi. I liked the game very much. Also, the Linux version is much appreciated.
I have some suggestions on potentially expanding the game. I'm not an expert on radio towers, but I have seen some videos on them. First, towers that high would need tethering on multiple layers, not just one. The tower in this game seems to be only structural, i.e. antennas are mounted to it, but there are also towers that are the antenna themselves. This might have some additional storytelling potential: 1) If you touch the antenna without shutting it down first, you die (and I'm sure there are multiple other ways to die if you do something wrong) 2) You would need to return to the ground for starting the Antenna up again, so on the way down someting else could happen. 3) The »doghouse« would also allow some potential for storytelling in this case (see video below). However, if the tower is the antenna, you would probably lose the ability to mount little antennas to it, but there would still be need for electronics for e.g. the lighting or lightning prevention.
You might find this video on a tower antenna inspiring:
It has a lot of details, some of which could be used for the story.
Also maybe this video is of use if you want to better understand the structural challenges of radio towers:
Very good game
Before playing, I thought it was just a casual game about climbing a tower to simply repair it. But the journey wasn't easy at all. It was a really fun game, I love it.
Nuked Oliver 10/10 😎
This game was a bunch of fun! I really enjoyed the short story.
Any love on my video is greatly appreciated!! <3
I will be playing this live tomorrow 11/9 around 1-130 PM EST =).
Very Interesting story and premise, fun game! (Though the stamina runs out a little too quickly for my taste)
NUKED!! & Cot Tow Mighty Know! if this game didnt give me chills seeing that thing climb the tower i know something. lord, man this game was awesome. thats why i always say the best games dont have to be long, they can be short too. forget graphics. its the story telling. even random short games can be scary and fun with no story meaning. the suspense is what gets your adrenaline rushing! it make you wonder where those things come from and why are they here! this a AAA short game! no cap! and i love the choses at the end. but my GOD, that creature look terrifying with that long tongue speeding up the tower! i loved everything about this! two thumbs up for you! keep em coming! p.s. looks like i have another ending to play. :0)
enjoyed playing this! short and sweet!
**NEW VIDEO** Fantastic game, enjoyed it a ton!
Very interesting weird short horror game.
Game 1 from the video.
Ive just played this, and I gotta say this is a masterpiece! I liked both endings.
everything is so chill at first and then chaos =) that monster is following you
Pretty good game for a short one! Though the fact our character ran out of stamina so fast was a little annoying, but maybe that's just me (It actually made the chase more tense). Other than that, I like it!
Also, Nuke
Really scary
Awesome game! The tower was very high lol and that creature was really climbing that tower at rapid pace. Atmosphere was great and I liked that we had multiple endings. See my playthrough here:
Está muy bien hecho, es un muy buen trabajo, buenos graficos facilmente manejables para una pc sencilla como la mía. Buena ambientacion hecha con una estetica poco común que le queda de 10, buen sonido y las interfaces son perfectamente intuitivas, los detalles ocultos como las siluetas que nos observan o los pies encima nuestro cuando pasamos una trampilla por 2da vez, está todo hecho con gran dedicacion y es muy admirable. Quizá si le hubieras dado un poquiiiito más de transfondo, nada exagerado, solo lo suficiente como para que al momento de ocurrir, el caos de la ciudad no sea tan abrupto, quizás algun comentario al principio de parte del jefe, dejando en claro que hay algo raro, no explicitamente un aviso de "eh esto va a ocurrir" si no más bien algo que nos deje una duda y que facilmente podamos entrelazar/asumir al momento de ver todo el fuego. Siguiendo con lo del transfondo; Algún detalle o informacion de importancia que nos haga dudar más acerca de la decisión a final, en mi caso, no dudé mucho acerca de si hacer lo correcto o no, pq en mi turno no veia ninguna consecuencia clara de lo que pueda ocurrir (morir en el intento) quizás si dejabas en claro que el tomar cierta desición implicaba el sacrificio, o no eso, si no, el hecho de dejar explicito que nosotros estariamos decidiendo el destino de mucha gente inocente al subir la palanca. Cosas por el estilo que nos hagan planearnos la decisión mucho más.
Ambos finales están muy bien, y te sorprenden. pd. En el 2do final, la palabra "cerca" está escrita con una S en vez de con la C al principio. aparte de eso JUEGO FANTASTICO y el mejor que e podido probar en meses, felicitaciones.
I had a lot of fun with this game! I definitely have to check out more when I can
Solo he hecho un final pero me esta gustando un monton todo el ceoncepto el juego en general
Amazing i really enjoyed the part with the monster, and the endings are dark but amazing.